Game developer.
software engineer.

I'm Buğra, a game & software developer from Turkey. I focus on building immersive games and reliable software.

Projects

Voltline
2 3 Months Unity (C#)

Voltline

Lead Game Developer

A relaxing puzzle game published on the Nintendo eShop and PlayStation Store, built with Unity and C# during my internship at Dinomore Games. I led the technical development and architected all systems within a demanding 3-month production window.

Intelligent Traffic Simulator
Python · React

Intelligent Traffic Simulator

Graduation Project

An AI-powered traffic intersection simulator combining PPO reinforcement learning, SUMO traffic simulation, and real-time web visualization. The full-stack system achieved a 15% throughput improvement with under 50ms inference latency.

Twins & Dreams
Unity (C#)

Twins & Dreams

Game Developer

A puzzle game shipped to release on Steam, iOS, and Android. I took over an in-progress codebase and brought it across the finish line.

Contributed:

  • Implemented a new PC input system and additional level mechanics.
  • Built a cross-platform achievements system with Steam and mobile platform SDK integration.
  • Redesigned 50 levels for smoother difficulty progression.
  • Resolved release-blocking issues including unsolvable levels and character movement
Miss Katy: Royal Detective
Cocos Creator (TS)

Miss Katy: Royal Detective

Playable Ad Developer

An interactive playable ad for the mobile game "Miss Katy: Royal Detective", designed and developed with Cocos Creator and TypeScript to support user acquisition.

Grid 3
Unity (C#)

Grid 3

Case Study

A 2D game built with Unity and C# as a case study for Dinomore Games. The game is for understanding the multiple games in one game mechanic, and the graphics are not the main focus.

Stick & Steal
Unity (C#)

Stick & Steal

Personal Project

A 2D hyper-casual game built with Unity & C#, featuring a physics-based extendable arm mechanic with raycast collision detection, dynamic multi-segment rendering, audio management, and a full menu/UI flow.

About

I'm Buğra, a game & software developer from Türkiye. I build immersive games and reliable software — from shipping titles on Nintendo & Playstation to crafting apps for the web.

Tech stack

Some technologies I use on a daily basis.

C#UnityJavaPythonJavaScriptReactTailwindSQLGit
bugra@portfolio ~ zsh

$ whoami

bugra

$ cat facts.txt

🎮Game Developer & Software Engineer

🎓Computer Science @ TOBB ETÜ

📍Ankara, Türkiye

Building with Unity, C# and the web

🎾Tennis Player

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Experience & Education

My professional journey so far — where I've worked and what I've studied.

Work Experience

May 2026 - Present

Intern Software Engineer

Inovat Energy Storage Solutions

Developed an AI model for weather prediction and energy production.

PythonMachine Learning

May 2025 - Sep 2025

Intern Game Developer

Dinomore Games

Built "Voltline" for Nintendo & Playstation.

UnityC#Published

Sep 2024 - Dec 2024

Intern Game Developer

Moralabs

Worked on "Twins & Dreams" and a playable ad for "Miss Katy: Royal Detective".

UnityC#TypeScript

Education

Computer Science

TOBB University of Economics and Technology

Ankara, Türkiye

Get In Touch

Have a project in mind or just want to say hi? Drop me a message.